![]() The Worlds are made of voxels (like Minecraft, only much less blocky) – which means the entire World is destructible. We want to thank Crowfall players for their support, feedback, and patience since Monumental purchased the game. Other services that we once offered will be unavailable starting today. Refunds will be automatically given for any purchases made 90 days before todayĪll players with accounts in good standing will receive a new “free VIP.” Much like our typical VIP, this new VIP removes the Crowns and monthly rewards but provides you with all the typical VIP goodies.Customer service will only be available from Monday to Friday during business hours ( 9 am CST to 5 PM CST.Customer service will also be available for Zone and EK restarts.Customer service will be limited to account recovery assistance until the server goes dark Rules of Conduct, and Terms and Conditions violations.Starting today, the following will go into effect: We'll share the plan with the community as it shapes up. We have yet to determine what that looks like, but we are investing in and rethinking every part of the game - from the core technology and tools to art, design, and gameplay. We're going to use this time to map out the future of the game. Until the service goes offline, take this time to try out all of the cool buildings, mounts, and emotes for free in the Crowfall store. On November 22, 2022, at 11 AM CST, Crowfall will go dark, and the game servers will be unavailable. In order to refocus our efforts from live operations to development, we have decided to take the Crowfall live service offline for the time being. One of the biggest challenges has been the sheer amount of development effort required to build new campaigns and keep the game running daily. Over the past few months, we’ve been evaluating the current state of Crowfall. 2021 Monumental acquired Crowfall from ArtCraft Entertainment, but less than a year later the developers want to bring down the game to "rethink" the future of the game. The fate of the Dying Worlds will be determined by player decisions, choices that will reshape the battle and change the shape of this world, forever. ![]() Form a band of mercenaries to raid your neighbor’s stronghold. Hire an assassin to turn the tide of a campaign. Recruit an army and lay siege to your enemies. Crowfall is a dynamic universe, where players control the direction of the game: cities will rise, castles will fall. These diverse worlds include The Dregs (massive Throne War campaign with forts, keeps and castles that support 100v100 sieges, God’s Reach (perpetual 3-faction battleground servers), the HungerDome (a 12 team, 60 player battle arena) and the Eternal Kingdoms (player-built worlds that offer guilds and monarchs the ability to terraform the terrain and construct spawning cities and massive strongholds).Īcross all of the worlds in Crowfall, one key factor differentiates Crowfall: player agency. Instead, the participants take their winnings back home to the Eternal Kingdoms, to prepare and strategize for the next Campaign.Ĭrowfall breaks from the tradition of locking characters into a static, never-changing “realm” or “server,” allowing players to move freely between worlds-with each world offering a unique experience-different maps, different politics and different rules. A victor is declared, the map is wiped and that World goes offline forever.but the characters are NEVER wiped. With each passing season, the World grows more deadly as the land is consumed by an unstoppable legion of undead - The Hunger.Īt the end of Winter, the Campaign is over. Each Campaign has four stages: Spring, Summer, Fall and Winter. It exists for a limited time – typically 1 to 3 months - or until some win condition is met. During this time, the World will change. ![]() players are Immortal Champions, traveling between realms to fight in an eternal War of the Gods.Įach Campaign World is a server or "realm". ![]() Characters are persistent, but the campaign worlds are not. ![]() Crowfall is a seamless blend of an MMO with a large-scale Strategy game, where players control the universe, to shape as they see fit. ![]()
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